![]() ![]() → Warboy needs to be under 191.33 true speed shown in the calc. This is the speed the tune is using.Īura/Speed Sets/LOS Mastery can effect the true speed so make sure you input these! The “True Speed” is displayed in the calculator below the speed that you input. Using a champion with a speed aura lead is heavily recommended (Fu-Shan seems to be the best choice). Double check everything in the calculator before making any alterations to these speeds. Changing the speeds of one champion also often necessitate changing the speeds of another as they are intertwined. When using a cleanser, Helicath won’t be cleansed from the stun on Nightmare difficulty – avoid him getting hit.The numbers tend to have very little wiggle room. Raid: Shadow Legends Hell Hades 186K subscribers Subscribe 2. If you want to block the stun debuff as well, a 2 turn duration is required, otherwise you’ll want to avoid the stun hitting both Helicath and your Block Debuff champion. Ninja Raid MasteriesAfter each run of minotaur, one champion will be randomly chosen to. You will need a block debuff champion with a 3 turn cooldown on that skill. Generally this will mean avoiding your Block Debuff champion. You’ll want to avoid the stun going to anyone who will drop the shield from Helicath. ![]() Prioritize his A3 over his A2 skill.įor UNM: A3, A2, A1, Auto (this can be preset to run full auto from the start – just confirm the crit on his A1)įor NM: A1, A1, A3, A2, Auto (you will have to manual his first two attacks then you can run Auto after that. I believe with the following setup he can be used. ![]() If he does that successfully he can be used against weak affinity. Ninja MUST CRIT on his first A1 on UNM and BOTH of his first two A1 attacks on Nightmare. These can be set in the skill prioritization to run full auto. Hellcat can run full auto from the start (read below for how to run Ninja) Begin with his A3 then A2 on UNM and on NM start with his A1, then A3 and A2 Hellcat’s A2 and A3 needs to be fully booked out to a 4-turn cooldown Ninja Sword I is a Sword & Shield Weapon in Monster Hunter Rise (MHR or MHRise). If you’re using Block Debuff Champion on a 3 turn cooldown (Underpriest Brogni/Grizz Jarl/Tatura Rimehide) instead of Doompriest, then you want to replace the 186 Doompriest with a 186 DPS and the slowest DPS champs with a block debuff champion. Doompriest can cleanse both and as such is an ideal fit to make this affinity friendly. The 186 will always go first after AOE2 to cleanse debuffs and/or to cleanse the Stun. Must be faster than slowest champion.ġ71.75-173.00 (slowest) – 3 turn debuff blocker or DPS if using a Cleanser. Must be faster than Ninja.ġ72.75-174 – Ninja. To maximize the shield ability, you will want increase defense before that skill is used (any champion but the 191 champion) as well as low HP (and/or high defense) on your stun target.ġ86 – Doompriest or alternate cleanser or DPS if using Debuff Blockerġ75-177 – DPS. His game knowledge is exceptional, and his goal is to share tips with his viewers. Helicath will block the damage for the AOE’s and use his shield to keep your stun target alive. Best champions - by Hellhades Updated for patch 2.20 Hellhades is a content creator that has been playing RAID: Shadow Legends for a while now. Ninja of course is an amazing damage dealer, but MAKE SURE to read the guidance below as he can easily mess up this team depending on skill priority and affinity. ![]()
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